DescribePlayerSessionsInput
¶
Source code in docs_src/capo_gamelift/types/describe_player_sessions_input.py
game_session_id
instance-attribute
¶
game_session_id: NotRequired[ArnStringModel]
An identifier for the game session that is unique across all regions to retrieve player sessions for. The value is always a full ARN in the following format: For Home Region game session - arn:aws:gamelift:. For Remote Location game session - arn:aws:gamelift:.
limit
instance-attribute
¶
limit: NotRequired[PositiveInteger]
The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages. If a player session ID is specified, this parameter is ignored.
next_token
instance-attribute
¶
next_token: NotRequired[NonZeroAndMaxString]
A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value. If a player session ID is specified, this parameter is ignored.
player_id
instance-attribute
¶
player_id: NotRequired[PlayerId]
A unique identifier for a player to retrieve player sessions for.
player_session_id
instance-attribute
¶
player_session_id: NotRequired[PlayerSessionId]
A unique identifier for a player session to retrieve.
player_session_status_filter
instance-attribute
¶
player_session_status_filter: NotRequired[NonZeroAndMaxString]
Player session status to filter results on. Note that when a PlayerSessionId or PlayerId is provided in a DescribePlayerSessions request, then the PlayerSessionStatusFilter has no effect on the response.
Possible player session statuses include the following:
-
RESERVED -- The player session request has been received, but the player has not yet connected to the server process and/or been validated.
-
ACTIVE -- The player has been validated by the server process and is currently connected.
-
COMPLETED -- The player connection has been dropped.
-
TIMEDOUT -- A player session request was received, but the player did not connect and/or was not validated within the timeout limit (60 seconds).