PlayerGatewayConfiguration
¶
Used by
-
AsyncGameLiftClient Operationscreate_fleet -
GameLiftClient Operationscreate_fleet
Source code in docs_src/capo_gamelift/types/player_gateway_configuration.py
game_server_ip_protocol_supported
instance-attribute
¶
game_server_ip_protocol_supported: NotRequired[GameServerIpProtocolSupported]
The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.