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PlayerGatewayConfiguration

Source code in docs_src/capo_gamelift/types/player_gateway_configuration.py
class PlayerGatewayConfiguration(TypedDict, closed=True):
    game_server_ip_protocol_supported: NotRequired[
        "capo_gamelift.types.game_server_ip_protocol_supported.GameServerIpProtocolSupported"
    ]
    """<p>The IP protocol that your game servers support for player connections through player gateway. If the value is set to <code>IPv4</code>, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to <code>DUAL_STACK</code>, the lightweight IP translation software will not be installed on fleet instances. <code>DUAL_STACK</code> provides slightly better performance than <code>IPv4</code>.</p>"""

game_server_ip_protocol_supported instance-attribute

game_server_ip_protocol_supported: NotRequired[GameServerIpProtocolSupported]

The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.