PlayerLatency
¶
Source code in docs_src/capo_gamelift/types/player_latency.py
latency_in_milliseconds
instance-attribute
¶
latency_in_milliseconds: NotRequired[Float]
Amount of time that represents the time lag experienced by the player when connected to the specified Region.
player_id
instance-attribute
¶
player_id: NotRequired[PlayerId]
A unique identifier for a player associated with the latency data.
region_identifier
instance-attribute
¶
region_identifier: NotRequired[NonZeroAndMaxString]
Name of the Region or custom location that is associated with the latency value. For Amazon GameLift Servers Anywhere fleets, use the custom location name.