PlayerLatencyPolicy
¶
Source code in docs_src/capo_gamelift/types/player_latency_policy.py
maximum_individual_player_latency_milliseconds
instance-attribute
¶
maximum_individual_player_latency_milliseconds: NotRequired[WholeNumber]
The maximum latency value that is allowed for any player, in milliseconds. All policies must have a value set for this property.
policy_duration_seconds
instance-attribute
¶
policy_duration_seconds: NotRequired[WholeNumber]
The length of time, in seconds, that the policy is enforced while placing a new game session. A null value for this property means that the policy is enforced until the queue times out.