RuntimeConfiguration
¶
Used by
Source code in docs_src/capo_gamelift/types/runtime_configuration.py
game_session_activation_timeout_seconds
instance-attribute
¶
game_session_activation_timeout_seconds: NotRequired[
GameSessionActivationTimeoutSeconds
]
The maximum amount of time (in seconds) allowed to launch a new game session and have it report ready to host players. During this time, the game session is in status ACTIVATING. If the game session does not become active before the timeout, it is ended and the game session status is changed to TERMINATED.
max_concurrent_game_session_activations
instance-attribute
¶
max_concurrent_game_session_activations: NotRequired[
MaxConcurrentGameSessionActivations
]
The number of game sessions in status ACTIVATING to allow on an instance or compute. This setting limits the instance resources that can be used for new game activations at any one time.
server_processes
instance-attribute
¶
server_processes: NotRequired[ServerProcessList]
A collection of server process configurations that identify what server processes to run on fleet computes.