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StartMatchmakingInput

Source code in docs_src/capo_gamelift/types/start_matchmaking_input.py
class StartMatchmakingInput(TypedDict, closed=True):
    ticket_id: NotRequired[
        "capo_gamelift.types.matchmaking_id_string_model.MatchmakingIdStringModel"
    ]
    """<p>A unique identifier for a matchmaking ticket. If no ticket ID is specified here, Amazon GameLift Servers will generate one in the form of a UUID. Use this identifier to track the matchmaking ticket status and retrieve match results.</p>"""
    configuration_name: NotRequired[
        "capo_gamelift.types.matchmaking_configuration_name.MatchmakingConfigurationName"
    ]
    """<p>Name of the matchmaking configuration to use for this request. Matchmaking configurations must exist in the same Region as this request. You can use either the configuration name or ARN value.</p>"""
    players: NotRequired["capo_gamelift.types.player_list.PlayerList"]
    """<p>Information on each player to be matched. This information must include a player ID, and may contain player attributes and latency data to be used in the matchmaking process. After a successful match, <code>Player</code> objects contain the name of the team the player is assigned to.</p> <p>You can include up to 10 <code>Players</code> in a <code>StartMatchmaking</code> request.</p>"""

configuration_name instance-attribute

configuration_name: NotRequired[MatchmakingConfigurationName]

Name of the matchmaking configuration to use for this request. Matchmaking configurations must exist in the same Region as this request. You can use either the configuration name or ARN value.

players instance-attribute

players: NotRequired[PlayerList]

Information on each player to be matched. This information must include a player ID, and may contain player attributes and latency data to be used in the matchmaking process. After a successful match, Player objects contain the name of the team the player is assigned to.

You can include up to 10 Players in a StartMatchmaking request.

ticket_id instance-attribute

ticket_id: NotRequired[MatchmakingIdStringModel]

A unique identifier for a matchmaking ticket. If no ticket ID is specified here, Amazon GameLift Servers will generate one in the form of a UUID. Use this identifier to track the matchmaking ticket status and retrieve match results.