UpdateGameServerInput
¶
Source code in docs_src/capo_gamelift/types/update_game_server_input.py
game_server_data
instance-attribute
¶
game_server_data: NotRequired[GameServerData]
A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers.
game_server_group_name
instance-attribute
¶
game_server_group_name: NotRequired[GameServerGroupNameOrArn]
A unique identifier for the game server group where the game server is running.
game_server_id
instance-attribute
¶
game_server_id: NotRequired[GameServerId]
A custom string that uniquely identifies the game server to update.
health_check
instance-attribute
¶
health_check: NotRequired[GameServerHealthCheck]
Indicates health status of the game server. A request that includes this parameter updates the game server's LastHealthCheckTime timestamp.
utilization_status
instance-attribute
¶
utilization_status: NotRequired[GameServerUtilizationStatus]
Indicates if the game server is available or is currently hosting gameplay. You can update a game server status from AVAILABLE to UTILIZED, but you can't change the status from UTILIZED to AVAILABLE.