ShaderCacheSummary
¶
Source code in docs_src/capo_gameliftstreams/types/shader_cache_summary.py
application_arn
instance-attribute
¶
application_arn: Arn
An Amazon Resource Name (ARN) that uniquely identifies the application resource. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:application/a-9ZY8X7Wv6.
associated_stream_groups
instance-attribute
¶
associated_stream_groups: NotRequired[ArnList]
The stream groups compatible with this shader cache. Compatibility is based on GPU type and GPU driver version. For more information on shader cache compatibility, see Shader caches in the Amazon GameLift Streams Developer Guide.
This value is a set of Amazon Resource Names (ARNs) that uniquely identify stream group resources. Example ARN: arn:aws:gameliftstreams:us-west-2:111122223333:streamgroup/sg-1AB2C3De4.
identifier
instance-attribute
¶
identifier: Identifier
A unique identifier for the shader cache, formatted as a 32-character hexadecimal string. Format is 1271e693c50b940e228582f1ccdd4e27.
last_updated_at
instance-attribute
¶
last_updated_at: NotRequired[datetime]
A timestamp that indicates when this resource was last updated. Timestamps are expressed using in ISO8601 format, such as: 2022-12-27T22:29:40+00:00 (UTC).
status
instance-attribute
¶
status: NotRequired[ShaderCacheStatus]
The current status of the shader cache. Possible statuses include the following:
-
INITIALIZED: Amazon GameLift Streams received the request and is preparing the shader cache. -
PROCESSING: Amazon GameLift Streams is replicating the shader cache to the streaming locations in the associated stream groups. -
READY: The shader cache is replicated and available for use in stream sessions. -
DELETING: Amazon GameLift Streams is deleting the shader cache. -
ERROR: An error occurred during shader cache processing. Create a new shader cache to try again.