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iter_get_agent_memory async

iter_get_agent_memory(
    agent_id: AgentId,
    agent_alias_id: AgentAliasId,
    memory_type: MemoryType,
    memory_id: MemoryId,
    *,
    config_overrides: Optional[AsyncBedrockAgentRuntimeClientConfig] = None,
    next_token: Optional[NextToken] = None,
    max_items: Optional[MaxResults] = None,
) -> AsyncIterator[Memory]
Source code in docs_src/capo_bedrock_agent_runtime/_services/async_bedrock_agent_runtime.py
async def iter_get_agent_memory(
    self,
    agent_id: "capo_bedrock_agent_runtime.types.agent_id.AgentId",
    agent_alias_id: "capo_bedrock_agent_runtime.types.agent_alias_id.AgentAliasId",
    memory_type: "capo_bedrock_agent_runtime.types.memory_type.MemoryType",
    memory_id: "capo_bedrock_agent_runtime.types.memory_id.MemoryId",
    *,
    config_overrides: Optional[AsyncBedrockAgentRuntimeClientConfig] = None,
    next_token: Optional[
        "capo_bedrock_agent_runtime.types.next_token.NextToken"
    ] = None,
    max_items: Optional[
        "capo_bedrock_agent_runtime.types.max_results.MaxResults"
    ] = None,
) -> "AsyncIterator[capo_bedrock_agent_runtime.types.memory.Memory]":
    _token = next_token
    while True:
        _response = await self.get_agent_memory(
            agent_id,
            agent_alias_id,
            memory_type,
            memory_id,
            config_overrides=config_overrides,
            next_token=_token,
            max_items=max_items,
        )
        _page = _resolve_path(_response, ("memory_contents",))
        for _item in _page or []:
            yield _item
        _token = _resolve_path(_response, ("next_token",))
        if not _token:
            break