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list_builds async

list_builds(
    *,
    config_overrides: Optional[AsyncGameLiftClientConfig] = None,
    status: Optional[BuildStatus] = None,
    limit: Optional[PositiveInteger] = None,
    next_token: Optional[NonEmptyString] = None,
) -> ListBuildsOutput

This API works with the following fleet types: EC2

Retrieves build resources for all builds associated with the Amazon Web Services account in use. You can limit results to builds that are in a specific status by using the Status parameter. Use the pagination parameters to retrieve results in

Build resources are not listed in any particular order.

Learn more

Upload a Custom Server Build

All APIs by task

Parameters:

  • status (Optional[BuildStatus], default: None ) –

    Build status to filter results by. To retrieve all builds, leave this parameter empty.

    Possible build statuses include the following:

    • INITIALIZED -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value.

    • READY -- The game build has been successfully uploaded. You can now create new fleets for this build.

    • FAILED -- The game build upload failed. You cannot create new fleets for this build.

  • limit (Optional[PositiveInteger], default: None ) –

    The maximum number of results to return. Use this parameter with NextToken to get results as a set of sequential pages.

  • next_token (Optional[NonEmptyString], default: None ) –

    A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.

Raises:

  • InternalServiceException –

    The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

  • InvalidRequestException –

    One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

  • UnauthorizedException –

    The client failed authentication. Clients should not retry such requests.

  • UnknownServiceError –

    The service returned an error code this client does not model.

Source code in docs_src/capo_gamelift/_services/async_game_lift.py
async def list_builds(
    self,
    *,
    config_overrides: Optional[AsyncGameLiftClientConfig] = None,
    status: Optional["capo_gamelift.types.build_status.BuildStatus"] = None,
    limit: Optional["capo_gamelift.types.positive_integer.PositiveInteger"] = None,
    next_token: Optional[
        "capo_gamelift.types.non_empty_string.NonEmptyString"
    ] = None,
) -> "capo_gamelift.types.list_builds_output.ListBuildsOutput":
    """<p> <b>This API works with the following fleet types:</b> EC2</p> <p>Retrieves build resources for all builds associated with the Amazon Web Services account in use. You can limit results to builds that are in a specific status by using the <code>Status</code> parameter. Use the pagination parameters to retrieve results in </p> <note> <p>Build resources are not listed in any particular order.</p> </note> <p> <b>Learn more</b> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-intro.html"> Upload a Custom Server Build</a> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a> </p>

    Args:
        status: <p>Build status to filter results by. To retrieve all builds, leave this parameter empty.</p> <p>Possible build statuses include the following:</p> <ul> <li> <p> <b>INITIALIZED</b> -- A new build has been defined, but no files have been uploaded. You cannot create fleets for builds that are in this status. When a build is successfully created, the build status is set to this value. </p> </li> <li> <p> <b>READY</b> -- The game build has been successfully uploaded. You can now create new fleets for this build.</p> </li> <li> <p> <b>FAILED</b> -- The game build upload failed. You cannot create new fleets for this build. </p> </li> </ul>
        limit: <p>The maximum number of results to return. Use this parameter with <code>NextToken</code> to get results as a set of sequential pages.</p>
        next_token: <p>A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.</p>

    Raises:
        capo_gamelift.errors.internal_service_exception.InternalServiceException: <p>The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.</p>
        capo_gamelift.errors.invalid_request_exception.InvalidRequestException: <p>One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.</p>
        capo_gamelift.errors.unauthorized_exception.UnauthorizedException: <p>The client failed authentication. Clients should not retry such requests.</p>
        capo_gamelift.errors.UnknownServiceError: The service returned an error code this client does not model.
    """

    async def _handler(
        req: "AsyncOperationRequest[capo_gamelift.types.list_builds_input.ListBuildsInput]",
    ) -> AsyncOperationResponse[
        "capo_gamelift.types.list_builds_output.ListBuildsOutput"
    ]:
        import capo_gamelift._operations.game_lift.list_builds

        (
            output,
            http_response,
        ) = await capo_gamelift._operations.game_lift.list_builds.async_list_builds(
            req.options, req.input
        )
        return AsyncOperationResponse(output=output, response=http_response)

    interceptors_, options_ = self.operation_options(
        config_overrides, OperationLogging("ListBuilds")
    )
    input_: capo_gamelift.types.list_builds_input.ListBuildsInput = {}
    if status is not None:
        input_["status"] = status
    if limit is not None:
        input_["limit"] = limit
    if next_token is not None:
        input_["next_token"] = next_token

    response = await aexecute_pipeline(
        AsyncOperationRequest(input=input_, options=options_),
        handler=_handler,
        interceptors=list(interceptors_),
    )
    await response.response.aclose()
    return response.output