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iter_list_aliases

iter_list_aliases(
    *,
    config_overrides: Optional[GameLiftClientConfig] = None,
    routing_strategy_type: Optional[RoutingStrategyType] = None,
    name: Optional[NonEmptyString] = None,
    limit: Optional[PositiveInteger] = None,
    next_token: Optional[NonEmptyString] = None,
) -> Iterator[Alias]
Source code in docs_src/capo_gamelift/_services/game_lift.py
def iter_list_aliases(
    self,
    *,
    config_overrides: Optional[GameLiftClientConfig] = None,
    routing_strategy_type: Optional[
        "capo_gamelift.types.routing_strategy_type.RoutingStrategyType"
    ] = None,
    name: Optional["capo_gamelift.types.non_empty_string.NonEmptyString"] = None,
    limit: Optional["capo_gamelift.types.positive_integer.PositiveInteger"] = None,
    next_token: Optional[
        "capo_gamelift.types.non_empty_string.NonEmptyString"
    ] = None,
) -> "Iterator[capo_gamelift.types.alias.Alias]":
    _token = next_token
    while True:
        _response = self.list_aliases(
            config_overrides=config_overrides,
            routing_strategy_type=routing_strategy_type,
            name=name,
            limit=limit,
            next_token=_token,
        )
        _page = _resolve_path(_response, ("aliases",))
        for _item in _page or []:
            yield _item
        _token = _resolve_path(_response, ("next_token",))
        if not _token:
            break