def iter_list_container_group_definitions(
self,
*,
config_overrides: Optional[GameLiftClientConfig] = None,
container_group_type: Optional[
"capo_gamelift.types.container_group_type.ContainerGroupType"
] = None,
limit: Optional[
"capo_gamelift.types.list_container_group_definitions_limit.ListContainerGroupDefinitionsLimit"
] = None,
next_token: Optional[
"capo_gamelift.types.non_zero_and_max_string.NonZeroAndMaxString"
] = None,
) -> "Iterator[capo_gamelift.types.container_group_definition.ContainerGroupDefinition]":
_token = next_token
while True:
_response = self.list_container_group_definitions(
config_overrides=config_overrides,
container_group_type=container_group_type,
limit=limit,
next_token=_token,
)
_page = _resolve_path(_response, ("container_group_definitions",))
for _item in _page or []:
yield _item
_token = _resolve_path(_response, ("next_token",))
if not _token:
break