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request_upload_credentials

request_upload_credentials(
    *,
    config_overrides: Optional[GameLiftClientConfig] = None,
    build_id: Optional[BuildIdOrArn] = None,
) -> RequestUploadCredentialsOutput

This API works with the following fleet types: EC2

Retrieves a fresh set of credentials for use when uploading a new set of game build files to Amazon GameLift Servers's Amazon S3. This is done as part of the build creation process; see CreateBuild.

To request new credentials, specify the build ID as returned with an initial CreateBuild request. If successful, a new set of credentials are returned, along with the S3 storage location associated with the build ID.

Learn more

Create a Build with Files in S3

All APIs by task

Parameters:

  • build_id (Optional[BuildIdOrArn], default: None ) –

    A unique identifier for the build to get credentials for. You can use either the build ID or ARN value.

Raises:

  • InternalServiceException –

    The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.

  • InvalidRequestException –

    One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.

  • NotFoundException –

    The requested resource was not found. The resource was either not created yet or deleted.

  • UnauthorizedException –

    The client failed authentication. Clients should not retry such requests.

  • UnknownServiceError –

    The service returned an error code this client does not model.

Source code in docs_src/capo_gamelift/_services/game_lift.py
def request_upload_credentials(
    self,
    *,
    config_overrides: Optional[GameLiftClientConfig] = None,
    build_id: Optional["capo_gamelift.types.build_id_or_arn.BuildIdOrArn"] = None,
) -> "capo_gamelift.types.request_upload_credentials_output.RequestUploadCredentialsOutput":
    """<p> <b>This API works with the following fleet types:</b> EC2</p> <p>Retrieves a fresh set of credentials for use when uploading a new set of game build files to Amazon GameLift Servers's Amazon S3. This is done as part of the build creation process; see <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateBuild.html">CreateBuild</a>.</p> <p>To request new credentials, specify the build ID as returned with an initial <code>CreateBuild</code> request. If successful, a new set of credentials are returned, along with the S3 storage location associated with the build ID.</p> <p> <b>Learn more</b> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-build-cli-uploading.html#gamelift-build-cli-uploading-create-build"> Create a Build with Files in S3</a> </p> <p> <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets">All APIs by task</a> </p>

    Args:
        build_id: <p>A unique identifier for the build to get credentials for. You can use either the build ID or ARN value. </p>

    Raises:
        capo_gamelift.errors.internal_service_exception.InternalServiceException: <p>The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.</p>
        capo_gamelift.errors.invalid_request_exception.InvalidRequestException: <p>One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.</p>
        capo_gamelift.errors.not_found_exception.NotFoundException: <p>The requested resource was not found. The resource was either not created yet or deleted.</p>
        capo_gamelift.errors.unauthorized_exception.UnauthorizedException: <p>The client failed authentication. Clients should not retry such requests.</p>
        capo_gamelift.errors.UnknownServiceError: The service returned an error code this client does not model.
    """

    def _handler(
        req: "OperationRequest[capo_gamelift.types.request_upload_credentials_input.RequestUploadCredentialsInput]",
    ) -> OperationResponse[
        "capo_gamelift.types.request_upload_credentials_output.RequestUploadCredentialsOutput"
    ]:
        import capo_gamelift._operations.game_lift.request_upload_credentials

        output, http_response = (
            capo_gamelift._operations.game_lift.request_upload_credentials.request_upload_credentials(
                req.options, req.input
            )
        )
        return OperationResponse(output=output, response=http_response)

    def _redact_output(
        output: "capo_gamelift.types.request_upload_credentials_output.RequestUploadCredentialsOutput",
    ) -> dict[str, Any]:
        import capo_gamelift.types.request_upload_credentials_output

        return (
            capo_gamelift.types.request_upload_credentials_output.redact_sensitive(
                output
            )
        )

    interceptors_, options_ = self.operation_options(
        config_overrides,
        OperationLogging("RequestUploadCredentials", redact_output=_redact_output),
    )
    input_: capo_gamelift.types.request_upload_credentials_input.RequestUploadCredentialsInput = {}
    if build_id is not None:
        input_["build_id"] = build_id

    response = execute_pipeline(
        OperationRequest(input=input_, options=options_),
        handler=_handler,
        interceptors=list(interceptors_),
    )
    response.response.close()
    return response.output